This undead sea themed knight has been a big passion project of mine for a while now. I originally started drawing concept art of him for a DnD campaign I was running and quickly became inspired by this Antagonist's design, so much so that I just had to model him. Starting from the concept art I made I went through the process of high poly sculpting in ZBrush, low poly optimization and UVing in Maya, and finally texturing in Substance.